rules
rules of the fights
Rule #1
Duration of Rounds
Bare-Knuckle Fighting Bouts shall not extend past a total of six rounds and a total of Eighteen 18 Minutes of fighting with one (1) minute rest period between rounds. The one-minute rest period does not count as part of the 18 minutes of fighting.
Promoters are authorized to mix bout cards and schedule bouts for two or three-minute rounds. Regulatory Commissions shall consider the following information when approving bouts:
- Fighter Record
- Combative Sports Experience
- Skill level
- Physical Condition
Rounds are approved for two or three minutes. Download full rules for examples of max time allowed.
Professional Debut Participants shall not enter a Bare-Knuckle Fighting Contest without prior combative sports experience as established by regulatory commissions.
Professional debut participants shall be restricted to four (4) two (2) minute rounds.
A Professional Debut Participant is defined as a participant that has not participated in a professional combative sports contest and may have experience in Amateur Boxing or Mixed Martial Arts. Regulatory Commission should follow their statutory regulation of allowing a participant to turn professional
Professional Participants with previous experience in Boxing, Mixed Martial Arts, or other Combative Sportsare not considered Professional Debut Participants and can participate in any number of rounds withoutrestriction as approved by the Regulatory Commission.
Female participants shall be restricted to participate in two (2) minute rounds
Rule #2
Referee (Sole Arbiter)
The Referee is the sole Arbiter of the assigned bout. As the sole Arbiter of the bout, the Referee is the only individual allowed to stop the contest. In the event of a severe injury or cut to a participant, the Referee will seek medical advice from the Ringside Physician to determine if the fighter should be allowed to continue with the bout.
The Referee is the only individual authorized to:
- Interpret rules and situations inside the ring
- Determine if a blow was legal or a foul and if the foul was intentional or accidental
- Declare that an unintentional injury has occurred and what round
- Determine whether there has been a knockdown
Rule #3
Before the Bell to Start
Rule #4
Knockdown
Rule #5
Count
There is No Standing Eight (8) Count. When a participant is knocked down from a legal strike, the Referee will order the opponent to the furthest neutral ring designation and will pick up the count from the Timekeeper or Knockdown Referee. The Referee will announce the count verbally and with a motion to the downed Participant at each second of the count.
If the fighter leaves the neutral ring designation, the Referee will stop the count and direct the fighter to return to the neutral ring designation area; once the Participant returns to the designated ring location, the Referee will pick up the count from where he stopped the count. If the Participant rises at the count of eight (8), the Referee will evaluate if the fighter is ready to continue and start the bout. If the fighter remains down and the Referee reaches the count of ten (10), the contestant will be Knocked Out (KO).
Rule #6
fouls
Fouls can be intentional or unintentional. A fighter hit with an accidental low blow must continue after a reasonable amount of time but no more than five (5) minutes, or they will lose the fight. A fighter may be disqualified from the occurrence of a flagrant foul, which is the discretion of the Referee of the bout as sole Arbiter. Fouls may result in points deducted from the fighter who committed the fouls and or disqualification. The points deduction number may vary depending on the severity of the foul. The Referee must clearly indicate to the judges that a foul has occurred and the number of points to be deducted from the fighter. Judges cannot assume a foul has occurred and deduct points from the fighter.
The Referee has the authority to disqualify a fighter for attempting to commit a foul without warning
Rule #7
Instant Replay
- Only the Referee may determine if the use of instant replay is appropriate.
- The Referee shall only use instant replay for the purposes of determining if a foul was committed that caused a “bout ending sequence” that brought about the final end of the fight.
- Based on the instant replay review, the Referee may make the final call with respect to the bout that could result in one of the following decisions: a winner of the bout, a “no contest” determination, a disqualification, or a technical decision.
Rule #8
judges
Rule #9
Scoring criteria
Rule #10
Round scores
- 10-9 Round – Fighter routinely won the round by a close or moderate margin
- 10-8 Round – Fighter won the round by a highly decisive margin (without a knockdown)
- 10-8 Round – Fighter won the round and scores one knockdown
- 10-7 Round – Fighter won the round and scores two knockdowns
- 10-6 Round – Fighter won the round and scores three knockdowns
- 10-10 Round – This is very rare and is not a score to be used as an excuse by a judge that cannot assess the differences in the round. It shall only be used to score an incomplete round where nothing occurred in the fight.
Rule #11
Decisions
The bell will not save a fighter in any round. Suppose a participant is down when the duration of the round has expired. In that case, the timekeeper shall not ring the bell, and the Referee shall continue the count until the Participant rises or is counted out. If the Referee determines that the Participant is on his feet and fit to continue before he reaches the ten (10)count, he will indicate to the timekeeper to ring the bell, and the round will then terminate.
Anytime a participant loses control of bodily functions and Urinates, Defecates, or Regurgitates, the Referee will stop the fight, and the fighter will lose by TKO.
The Participants may win or lose a contest by the following decisions:
- Technical Knockout
- Knockout
- Disqualification
- Draw
No Contest: A “No Contest” Decision shall be rendered for bouts that have not completed half of the scheduled rounds plus one second (SR:1/2+1 sec) when stopped by the Referee in their sole discretion, including for an accidental foul causing an injury that does not allow the injured Participant to continue
The regulating organization will advise the officiating Referee of other instances in which the bout will be stopped, where incidents occur that are not in the control of an official or Participant.
Technical Decision: If the Referee, in their sole discretion, determines that after half of the scheduled rounds plus one second (SR:1/2+1 sec), the bout has to be stopped due to an accidental clash of heads, eye poke, low blow, or any other unintentional foul that causes an injury severe enough that renders the combatant unfit to continue then the fight will go to the judges to score, including the partial round when the bout was halted. The result shall be declared a “Technical Decision” The judges will not score an additional round if the fight is stopped during the one (1) minute rest period.
If the Referee, in their sole discretion, determines that an intentional foul causes an injury and the bout is allowed to continue, and the injury results in the bout being stopped after half of the scheduled rounds plus one second(SR:1/2+1 sec), the injured combatant will win by Technical Decision. If the Participant is ahead on the score cards, the bout will result in a Technical Draw if the injured combatant is behind or even on the scorecards.
The Referee, in their sole discretion, determines that an intentional foul causes an injury, and the bout is NOT allowed to continue. The Referee may disqualify the Participant who initiated the intentional foul.
If the Participant injures themselves while attempting to foul their opponent intentionally, the Referee will not take any action in their favor, and this injury shall be the same as one produced by a fair blow. If the Referee feels that a participant has conducted himself in an unsportsmanlike manner, they may stop the bout and disqualify the Participant.
Partial or incomplete rounds will be scored.
Rule #12
Legal Techniques
Rule #13
Illegal techniques, strikes, and punches
- Hitting the opponent below the belt;
- Hitting an opponent who is down or is getting up after being down;
- Deliberately maintaining a clinch without other action;
- Wrestling or kicking the opponent;
- Putting a finger into any orifice of the opponent or into any cut or laceration on an opponent, including fish hooking;
- Pulling the opponents hair
- Manipulating the opponent's fingers
- Striking an opponent who is helpless as the result of blows but is supported by the ropes and does not fall
- Butting the opponent with the head, shoulder, knee, or elbow
- Hitting the opponent with the elbow or forearm
- Striking the opponent’s body over the kidneys
- Hitting the opponent on the back of the head or neck
- Gouging the opponent’s eye in any manner
- Hitting during a break, which is signaled by the Referee’s command or physical act to separate the fighters
- Hitting the opponent after the bell has sounded, ending the round
- Using the ropes or cage to gain an advantage over the opponent
- Pushing the opponent around the fighting area or into the ropes/cage
- Timidity, excessive clenching, including intentionally spitting out the mouthpiece, running from an opponent, or other similar behavior.
- Biting the opponent
- Headlocks
- Throat punches or strikes directly toward the throat of an opponent
- Fingers outstretched toward an opponent’s face or eyes
- No throws or takedowns
- Engaging in any other action not described in this subsection that is deemed an intentional foul by the Referee on the basis that the action poses a danger to the safety of either fighter, impedes fair and competitive play, or is unsportsmanlike.
- Spinning back fists
- Hammer-fists
Rule #14
Weight Classes
Rule #15
Approved Attire / appearance
Rule #16
hand wraps
- No tape or gauze will extend past the fighter’s knuckle when a clenched fist is made
- No tape or gauze is allowed between or on the fighter’s fingers (with the exception of the thumb, as follows).
- The thumb of a fighter may include a single wrap of tape when the wrist is being wrapped.
- Wrapping of the wrist shall not extend more than three (3) inches past the wrist juncture.
Rule #17
mouthpiece
Rule #18
joint / body coverings
Rule #19
petroleum jelly
Rule #20
fighting area
Rule #21
prohibited substances
Rule #22
Commission considerations
Event results shall be uploaded to Boxrec and Combat Registry. All medical injuries and administrative suspensions shall be included in the upload of bout results.
Participant Federal Identification Cards for Participants participating in Bare-Knuckle Events will be issued via BoxRec or as directed by the Association of Boxing Commissions.
*To the best of its ability, the Commission should allow for the facilitation of reliable and timely on-site laceration repair.
Bouts between professionals and amateurs are prohibited. Once a fighter is considered a professional fighter in one combat sport, they shall only compete as a professional fighter in all other combat sports.
Any fighter who engages in a bout that a Commission does not sanction will be subject to suspension for a minimum of thirty(30) days from the date of the fighter’s last non-sanctioned bout. Prior to competing in a bout after the non-sanctioned bout, the fighter is responsible for obtaining a written clearance from a Physician and having new bloodwork drawn after the date of the unsanctioned bout. Any Sanctioning Commission may impose stricter punishments.